@inbook{fdc88d00a7324bcca57541614f71ef6b,
title = "En(Twine)d: A feminist software analysis",
keywords = "Game Design, Feminism, Twine, Software, Science and Technology Studies",
author = "Sarah Evans",
note = "This book explores hybrid play as a site of interdisciplinary activity-one that is capable of generating new forms of mobility, communication, subjects, and artistic expression as well as new ways of interacting with and understanding the world. The chapters in this collection explore hybrid maki",
year = "2020",
month = feb,
day = "28",
language = "American English",
booktitle = "Hybrid Play Crossing Boundaries in Game Design, Players Identities and Play Spaces",
}