Skip to main navigation Skip to search Skip to main content

Queer(ing) Game Studies: Reviewing Research on Digital Play and Non-normativity

Research & Scholarship: Chapter in Book/Report/Conference proceedingChapter

Abstract

<div class="line" id="line-5"> <span style="font-family: Calibri, sans-serif; font-size: 11pt;"> Through a systematic literature review, this chapter considers how game studies scholarship has approached LGBTQ players, communities, and perspectives to outline new and ongoing opportunities for research and activism related to queer and non-normative digital games, players and play practices. This chapter seeks to ascertain not only &ZeroWidthSpace;what&ZeroWidthSpace; scholarship has been produced with regards to LGBTQ games, gamers and gaming, but to critically consider &ZeroWidthSpace;where and &ZeroWidthSpace;how&ZeroWidthSpace; as well: which disciplines, methodological traditions, and publishing venues are most active in this area. Knowing how game studies has thus far engaged with queer identities, communities, and issues offers game scholars a trajectory to build on existing work in this area, to both contextualize and advance the efforts of LGBTQ players, critics, designers, allies and activists. </span></div>
Original languageAmerican English
Title of host publicationQueerness in Play
StatePublished - 2018

Keywords

  • game studies
  • lgbtq

Disciplines

  • Arts and Humanities
  • Digital Humanities

Cite this